August 21, 2017


Tags: A Gamedev Plays

This post is from the now defunct website “A GameDev Plays…”, copied here for posterity

Be a God! Well, not much of a god. Be a minor deity of a pet floating space mountain with very little you can do! That is a more accurate description for Mountain. Or perhaps it should just be called an ambient experience instead of a game?

After a short bit of drawing (presumably to seed the random number generator) the player can view their new mountain, and that is largely the game. You don’t do much, mainly watch your mountain as it slow rotates through space, suffering various impacts and storms. I like the honesty on the controls option screen, “No Controls”. Not quite true, players can control the camera and make musical notes by hitting certain keys (supposedly certain tunes initiate events). Otherwise you just watch. Luckily it is quite pretty, often with Turneresque lighting. Perhaps it is a comment on “what is a game?” Or maybe just a pet rock project. Mildly entertaining, for a little bit.

Mountain is US$0.99 on the Steam store for PC, Mac and Linux. It has been bundled.